In the Media


Global Kids staff member Barry Joseph has posted his review of Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning with New Media by Mizuko Ito, Becky Herr-Stephenson, Dan Perkel, and Christo Sims. You can check out the review by downloading the file. If you would like to learn more about the Journal of Play feel free to visit this site.


Each month for the DML Central we at Global Kids annotate a list of our favorite finds from the past month in regards to digital media and learning. Below is our latest from October.

Global Kids contributes to new video about badges for lifelong learning 

Due to our work on badging systems, Global Kids was thrilled to have been invited by the MacArthur Foundation to participate in an important new video talking about the potential of badging systems for lifelong learning.

You can learn more about the video here or just watch it below. Global Kids' Online Leadership director, Barry Joseph, talks about the power of badges to develop language amongst youth around their new skills and knowledge, to offer scaffolded learning opportunities, and to allow learners to take pride in public recognition of their work.

GK Leveraging "City as Game Board"  

In a recent interview about the Hive Learning Networks, with Mark Surman, executive director of the Mozilla Foundation, Chris Lawrence, director of Hive NYC, and Connie Yowell, director of education at the MacArthur Foundation, Chris recently used their funding of GK's new geocaching program to address the question of why organizations until recently haven’t been operating as networks.

[It] is an audience question. The populace wasn’t as hungry and thirsty for it until recently. So the audience is driving this kind of collaboration, this understanding of the city as a larger learning space—the city as a game board. The trick now is to infuse that “city as game board” with some learning.

One of the Hive NYC organizations, Global Kids, is, for example, tapping into the online geocaching culture—a totally interest-driven, user-driven culture and community—to answer that question. They’re using geocaching to map the coming 2012 elections and civic engagement strategies with geocaching strategies. They’re using the city as game board but putting in some content that affects cities. The geocaching infrastructure is already there. The process is already on the phones. They’re just leveraging with a learning goal.

The Future of Education 

The following is an article written by Global Kids Leader Sharon Mizrahi about the work she has done within our programs and the value of after-school education.


The Global Kids Youth Planning Committee presenting awards to the finalists of the Emoti-Con technology expo.

The Future of Education

by Sharon Mizrahi

"Folks, you're looking at the future of education," said my history teacher, motioning to the new SmartBoard perched atop the remains of our old chalkboard. The computer-powered whiteboard was quite an impressive gadget, for sure. But when I think about the future of education, a different picture pops into my mind. I see me and my peers brainstorming ideas around a canvas in a Chelsea gallery, having thoughtful conversations with artists and scientists, holding fierce debates over cups of apple juice, getting inspired while planning the third annual Emoti-Con Festival... I see us learning through creating.

Global Kids at MobilityShifts 2011 

6239880244_8817da5dea_b.jpegBelow you will find a recap provided by the Hive Learning Network that discusses a recent presentation by Global Kids at MobilityShifts 2011.

MobilityShifts: An International Future of Learning Summit was a week-long summit that took place from October 10-16, 2011 and featured a conference, workshops, a science fair, performances, and exhibitions focused on the changing landscape of learning using digital media. A continuation of The New School’s biennial Politics of Digital Culture conference series, MobilityShifts added an international layer to the current debate about learning with digital media, with a particular emphasis on learning outside the bounds of schools and universities.

Global Kids' Game Design Intensive Covered in Jewish Week 

A participant in Global Kids' recent week-long game design intensive published an article on his experiences, Playing Games With Jewish Education, in the recent Jewish Week.

An excerpt follows:

The educators played out this active, game-making thesis for a week, working together to design a game that explores food policy through a Jewish lens. We divided into groups, learned and shared information, argued over moral values, then put our new technical skills to work to create a game that would actually function, with cogent rules, goals, and rewards. Fear of failure was a constant companion as we tweaked our game and presented it to a blue-ribbon panel of designers.

The game we built may never be played. The more important lesson: in an increasingly technological, multimedia world, the ability of educators to improvise, remix, beta-test and iterate may be the key to future Jewish pedagogical success.

More coverage of GK's NYC Haunts 

Published in The MacArthur Foundation's Spotlight on Digital Media, "Technology Brings Bronx Teens Closer to Their Own Neighborhood" described in glowing terms Global Kids' recent collaboration with the New York Public Library on NYC Haunts.

"This is a great example of a public library being used as a community center where kids have the chance to experiment with technology." To read the rest, go here.

GK's game, Ayiti, Receiving Coverage in China 

AS our buddies in China, FifthWisdom, officially launch their localized version of our game Ayiti: The Cost of Life, we are excited to hear about press they have been receiving.

We can only hope it is good, as we don't know yet what they said.

And here they are at a conference:

Global Kids on NY1 at the 8th Annual Games For Change Festival 

At the recent Games For Change Festival, Global Kids' Barry Joseph was interviewed by NY1 about games-based learning. This is an excerpt from the longer broadcast, featuring just the part focusing on Global Kids.